So far:
Soldier:
The Direct Hit (Rocket Launcher) ->
[Primary slot replacement]
- 70% blast radius
+ 80% travel speed
+ 25% damage
+ Mini crits on airborne targets.
The Equalizer (Pick-axe) ->
[Melee slot replacement]
+ The more damage you take (the lower your health) = Higher Equalizer damage
The Buff Banner (Flag & Bugle) ->
[Secondary slot replacement]
+ With a full rage meter (fills by dealing unknown amount of total damage), sound a bugle call for 14 seconds of teammates-near-you mini-critting.
35 new Soldier achievements
Demoman
The Eyelander (Long Sword) ->
[Melee slot replacement]
- Unknown% total health
+ Unknown% max health per kill (up to 4 kills)
+ Unknown% speed boost per kill (up to 4 kills)
- No crit ability (except with "The Chargin' Targe)
The Chargin' Targe (Shield) ->
[Secondary slot replacement]
+ Possibly has a chance to block enemy sword or melee weapon (?)
+ 50% Fire damage resistance
+ 65% Blast damage resistance
+ Alt-fire = Charge.
Long range charge + melee weapon = full crit
The Scottish Resistance (Sticky Bomb Launcher) ->
[Secondary slot replacement]
+ 2x Sticky limit (16 total)
+ Ability to destroy enemy sticky bombs
+ Detonate specific sticky groups by alt-firing while looking at them
- Additional 0.4 second priming rate per sticky bomb.
35 new Demoman achievements
Which do you think is the best or most useless addition?
This post has been edited by Camtech: Dec 17 2009 - 04:26 AM





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